Small Patch #2


Wasgood again, 1.25 people who read this, another update has dropped for hit game "Rogue Malfunction".

This is mainly a bug fix, although i have introduced a spicy new mechanic: Player Upgrades! 

This early omicron version of Player Upgrades can be accessed by pressing P, it unfortunately won't save, so i gave you 25 metal to fuck around with the 2 stats you can currently actually equip, and i will keep working on it since i love builds and customization in games.

Anyway, imma hit you with the patch notes now if you care.

FIXED BUGS:

  • Melee enemies having infinite range.
  • Dash bar being not accurate at all.
  • Settings menu working.

IMPROVEMENTS:

  • Added a border when you get hit.
  • Added a tiny bit of camera shake on headshots.
  • Added player health upgrades, open with P. (i gave you 25 metal to experiment, working on improving this in the future)
  • Started adding sounds for actions (currently added: jump, dash, doors opening)
  • Spicy death effect, you should check it out by dying. (ingame)

KNOWN BUGS:

  • Options menu acting weird on first play (Fix: hit apply in the settings and music should start playing)
  • Combat music sometimes turns off while there are still enemies in the room with you.
  • Cursor not visible and still locked on level end screen (Fix: Escape key on your keyboard, to the left of F1)
  • Sliding not giving speed boost when first sliding in level (Fix: just slide once so you won't get this effect).
  • Pistol 

Uhh yeah thats about it for this post, be sure to try it out, you have no choice, i probably know where you live.

Cya.

- Hugo


(btw message me on discord if you encounter any bugs not listed here, user: dahugo)

Files

RogueMalfunction003.zip 57 MB
Jul 11, 2024

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