Big Update #3
Rogue Malfunction (Early Access) » Devlog
Hey you, did you feel like Rogue Malfunction was too clunky? Too short maybe? Not enough gameplay options?
Well fear not, because i polished a lot of things! Added a lot of things! There is a new level for example.
Anyway here are the details V
FIXED BUGS:
- Fixed interaction prompt staying after you move away.
 - Enemy will now play hit sounds if shot with the pistol
 - Jumping will now transfer your horizontal momentum in the jump.
 
IMPROVEMENTS:
- Tweaked lighting settings a bit to make the game a little more visually pleasing.
 - Added markings to control stations.
 - Made the shotgun intro awesome.
 - Added damage falloff to the shotgun and (some) explosions.
 - Made the time switch from seconds to a formatted time.
 - Player will now keep crouching if theres something directly above you.
 - Player will now slide off of surfaces meaning you won't get stuck on walls anymore
 - If you press escape while a menu is open the menu will now finally close
 - Enemies under the effect of damage over time will now drop materials
 - Put an epilepsy warning
 - You might not like it, but added damage falloff to (most) explosions and the shotgun.
 - Made the death screen better.
 - Added descriptions to grenades and weapons.
 - Adjusted the dOT hitmarker to stack.
 
MORE CONTENT / GAMEPLAY OPTIONS
- Added the deep frier
 - Added a new level.
 - Decorated the second level.
 - Added a third level (end of warehouse / tutorial)
 - Added a new grenade!
 - Added text to describe how grenades and guns work. Access it by pressing the “i” icon at the grenades, and just clicking the gun at the guns
 - Fixed the impact grenade
 - Added a level selection menu (beta)
 - Added shadow options
 
KNOWN BUGS:
- Picking up items in level 2 will create an orb of materials that will hover at a fixed position (can't really describe) Significance: Medium
 - Some ragdolls will stay in place and just shake for unknown reasons. Significance: Small
 - Shadows in the tutorial level don't really work. Signifnicance: Small
 - Checkpoints in general visually break the game. Significance: Medium
 
So yeah be sure to check it out
Files
RogueMalfunction007.zip 77 MB 
 Sep 29, 2024
Get Rogue Malfunction (Early Access)
Rogue Malfunction (Early Access)
| Status | In development | 
| Author | HugoOnCaffeine | 
| Genre | Shooter | 
| Tags | 3D, Fast-Paced, First-Person, FPS, juiced-up, Movement Shooter, Music, No AI, Physics, Shoot 'Em Up | 
| Languages | English | 
| Accessibility | Interactive tutorial | 
More posts
- RUNNR-79 MK-09 OS;Dec 27, 2024
 - RUNNR-79 MK-08 OS;Nov 20, 2024
 - Big Update #2Aug 29, 2024
 - Early Access Patch #1Jul 20, 2024
 - Big update #1Jul 15, 2024
 - Small Patch #2Jul 11, 2024
 - Small Patch #1Jul 08, 2024
 
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